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Call of Duty: Black Ops 4 | Elevation

"A remote Nepalese village is the stage for a dangerous rescue mission after an assault on a military transport helicopter leaves it grounded and its high value contents missing."

I detailed the White building and wall from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the White building and wall from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the White building and wall from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the alleyway between the white and yellow buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the alleyway between the white and yellow buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue building from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue building from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the White buildings and wall from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the White buildings and wall from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue, Yellow, and White buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue and Yellow buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed the Blue and Yellow buildings from blockout to polish in the level editor. I did some terrain detail around these buildings as well. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed and propped the interior of this building in the level editor. Props and textures used were created by the Art Team. Screenshots taken on PS4.

I detailed and propped the interior of this building in the level editor. Props and textures used were created by the Art Team. Screenshots taken on PS4.